Released: November-10-2015
Price $59.99
Also on: Android, iOS, Microsoft Windows, PlayStation 4 (10/11/16), Xbox One
Been waiting too long to write up this review on a game that
I much needed to complete, and get at least one piece of dlc finished. To begin I've played many TombRaider games throughout
the years on many consoles. The main character Lara Croft a young athletically
built, smart women is the center piece of all the games. Following her path
through questions and finding answers to undiscovered myths/legends on an
adventure of grand proportions. This is
an action/adventure game much like the game Uncharted Drake's Fortune series
which came later from a different developer, but with similar concepts. Lara will seek, discover, & fight through
a treacherous path of creatures and human enemies alike to find the answers to
the questions that consume her throughout the game.
In this game Rise
of the TombRaider the story synthesis is as follows one year after the events
of the rebooted game of TombRaider, Lara Croft is struggling to explain her
experience of the supernatural on Yamatai. Searching her late father's research
data on getting to the lost city of Kitezh also finding the ability of
immortality. (Just like in that Indiana Jones film) As she gets on way with her
journey to find the city and the myth, Lara keeps getting pushed off by her
father's past ally/partner and an ancient order of knights called Trinity that
now exists as a paramilitary organization investigating the supernatural and
their leader Konstantin. Lara is continually pit up against the order of
Trinity and others who get in her way to find the truth.
Without going
through the entire plot you start off like in the first game with minimal
weapons and skills but unlike the first game you will be able to upgrade and
equip these faster plus there's a lot more to unlock. In my gameplay I was only able to unlock and
upgrade up to 80% of my items and abilities, which was fine but still wanted to
know how well they worked. In the game
you will be going up against Trinitu, wildlife (bears & wolves), and the
supernatural. There are many tombs to
discover and raid with puzzles that can get a bit nerve racking (at least for
me) on not knowing on what to do or where to go in some puzzles, others can be
easy as hell. There are also loot caves
like tombs where you can find valuables to help you on your journey.
The game looks and
feels big and beautiful but is not a true open world game. There are lots of other areas where you have
to go down a certain path to get to your objectives in the game. Areas like
caves, abandoned tombes, towns, old military bases, and even ancient ruins
where once was inhabited by cultures thousands of years ago. This game has many things to do in it like
searching and finding ancient artifacts, hunting animals in the wilderness for
their pelts, and killing your foes but sometimes that can get a little tedious
when doing these things over and over again. Sometimes little fetch quests or
trying to help out the people of these small villages can just be something I
never touch in the game. I feel even
though there is a good amount of game the developers just wanted it a little
bit more to make the game I feel like there's so much going on.
The gameplay feels
great just like how a Tomb Raider game should feel and play like. Movements of Lara in the environment climbing
up mountains, swimming under the water, and battling enemies feels fluent and
natural. Story holds up even with the
supernatural storyline that felt a little like the previous game did but had
enough to follow, even when not played for a few months like I did. I had come
back to the game and still was able to follow the rest of it to the end. Just to let you know and not a game spoiler
at all it did feel like the game ends abruptly when you don't know about it,
when you think you're going to be going further into Lara's world the game
basically just ends.
This is not a letdown at all and even has some aftermath
potential for another game in the series which will happen. There's a card system in the game like most
games nowadays have and seemed to just be tacked on. I never really used the
system and have no idea why they even have it in the game at all. But I guess it's to add more money to their
pockets due to you being able to purchase more cards at stupid unnecessary
prices. Lastly I did play one dlc
mission that I had purchased which was the Baba Yaga mission and it was pretty
interesting as an add-on. Note I did not purchase any of the other dlc due to
the others revolving around the Russian army which I just skipped. Finally for real now there is one last dlc
coming out in the near future involving Lara in her mansion like some sort of a
haunted horror film, interested in what that might be like.
In conclusion I
think I basically covered everything that made this TombRaider adventure the best
game I had played in 2016. Recommended
for those who like TombRaider games with action and puzzles, which may be
clamoring for something besides those Uncharted games? In this case I fully
recommend to those who haven't picked up the game yet on XboxOne or PC, and who
might be interested in getting it on the PS4 when it comes out on October 11th
2016. Note I have played this game on the XboxOne it looked and ran great which
I guess could be said the same for the PS4.
I give this game a score of GREAT, I loved it and the
adventure I had with Lara herself a definite purchase.
Rise of the TombRaider Got a Mr. Mike Score of: GREAT!
10/10/2016 Review
Played On XboxOne
10/10/2016 Review
Played On XboxOne
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